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Blockchain Games See a Drop in Users and Volume After Strong Performance in May

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Blockchain games have seen a decline in user numbers and transaction volumes over the last 30 days after good results in May.

From the user’s perspective, the top three blockchain-based games, Alien Worlds, Axie Infinity, and Splinterlands, have reduced the number of unique wallet addresses that interact with the game by 12%, 37%, and 9%, respectively. For the past 30 days DappRadar..

Trading volumes at Alien Worlds and Axie Infinity have also dropped significantly, down about 73% and 60%, respectively.

Meanwhile, according to DappRadar, a total of more than 805,420 users operated the blockchain game on June 21, compared to 1.25m on May 21.

Similarly, the overall transaction volume of blockchain games was about US $ 6.98 million on June 21, compared to US $ 19.8 million on May 21, which is a decrease of about 65%.

The downturn in blockchain games will occur after the industry hits the bear market with strong results in May.

According to a DappRadar report, blockchain games “violently” rebelled against the expectations of the bear market in May, with sustained growth and little or no decline in user numbers.

“Blockchain games maintain the pace of the industry as a whole during the tough bear season that dominates the market,” the report said. I checked the status of. “

Specifically, 1.15 million Unique Active Wallets (UAWs) per day interacted with blockchain games such as Splinterlands. IlluviumWhen courage The May average was down only 5% from the previous month.

In comparison, the decentralized application (dapp) industry as a whole’s activity fell to its lowest level since September last year, affected by the crypto market plunge, and in May 2.22 million Unique Active Wallets per day ( UAW) has been registered.

Meanwhile, Illuvium’s first land sale, Splinterlands, GalabasAnd the Revenue Transition project maintains interest in blockchain games in May.

The most active blockchain game, the trading card game Splinterlands, earned 350,000 UAWs per day in May, down just 4% from the previous month.

The game also launched the first 2,000 Governance Token SPS Validator Node licenses on May 26th. It sold out within 15 minutes, burned SPS 14.5 million and allocated about US $ 4 million to the game’s Decentralized Autonomous Organization (DAO).

One of the most promising blockchain games, Illuvium was able to sell 20,000 lots in May for ETH 4,018 (US $ 72 million at the time of sale) despite adverse market conditions. rice field.

In addition, the popular Move-to-Earn (M2E) game registered 2 million monthly users last month. The project’s governance token GMT has also become a popular option among investors as the number of unique wallets holding tokens continues to grow, despite sour market sentiment.

There is also a consistent amount of capital flowing into the blockchain gaming industry. Since May, US $ 1.4 billion has been raised by Web3 games and related Metaverse projects. So far this year, a total of US $ 4.9 billion has been invested in the industry.

“Blockchain games have proven to be a true survivor in this bear market,” Dapp Radar concludes. “We are finally seeing a bunch of blockchain games with a truly immersive gaming mechanic that takes entertainment to the next level.”

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learn more:
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-The most popular NFT Play-to-Earn Gaming in India, Hong Kong and United Arab Emirates, findings
-2022 blockchain games: Play-to-Earn, gamification, interoperability, and major publishers

-How to play the Metaverse game: Decentraland beginner’s guide
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